
🛠️ Call of Saregnar update history
Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.
October 2026
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10/2Fri📢 AnnouncementDevlog #175-176: Combat positioning and camera tweaks
A double update today!Combat CameraThe combat camera has been given a once-over.It now gives you a much more smooth experience across all sorts of scenarios. Once the combat arenas were all located on…
August 2026
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8/31Mon📢 AnnouncementDevlog #174 - Roads that carve their own ground
A while back I mentioned how I finally turned my attention to the roads. What I didn't say is that once I started, I couldn't quite stop, so this past month has gone almost entirely into modifying the…
July 2026
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7/28Tue📢 AnnouncementDevlog #172 - A new river system
I've wanted proper rivers in this game for a long time, and I finally built a system for them right inside Unity. You thread a line of nodes through a scene to set where the river runs, and the tool b…
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7/18Sat📢 AnnouncementDevlog #171 - Roads with a little more grit
The road tool I wrote about last time is in good enough shape now that I could finally turn to the roads themselves, which had been waiting on a proper look for far too long. The first change is the t…
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7/1Wed📢 AnnouncementDevlog #170 - A combat grid that hugs the ground
Before the update itself, a quick hello, since this is the first devlog I'm posting on Steam. I'm the solo developer behind Call of Saregnar, an old-school single-player RPG, and every so often I writ…
Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.