
Unto the End
🛠️ Unto the End update history
Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.
October 2025
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10/17Fri🛠️ Patch / updateUnity security vulnerability fix
Just a note to say I pushed a small update that addresses the Unity security vulnerability. Should not impact anything else, game wise. If you want to read more about what Unity has to say about thing…
November 2023
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11/20Mon📢 Announcement(Beta) Steam Deck Support
I just pushed a new build to the Beta branch. It (should) scale the UI so it's larger and easier to read on a Steam Deck. The problem is I don't have a Steam Deck :). Anyone with a Steam Deck interest…
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11/17Fri🛠️ Patch / updateAn update!
A lot has happened in the nearly 3 years since we shipped Unto The End. Some of you may have noticed we are now fully self-published. This means we can finally update Unto whenever we like. Getting to…
March 2021
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3/31Wed🛠️ Patch / update'Passive Run' update
Unto The End has received a few updates since it launched and one of the biggest changes to the game has been the introduction of non-violent resolutions to several encounters that previously required…
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3/29Mon🛠️ Patch / updatePS5 controller support fix - hopefully :)
Updated the InControl Unity addon that we use for controller support, hopefully it fixes PS5 controllers not working
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3/28Sun📢 AnnouncementUnto The End fan art!
Wow! There sure are a lot of talented folks out there! Delighted to share a collection of the wonderful fan art/creations that Unto The End players have sent us... __ "I played through Unto The End an…
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3/17Wed🛠️ Patch / updateBug fix - woad monk aggro
In certain cases fighting a woad monk would cause another nearby monk to aggro even though they could not see you fighting. This has been fixed :).
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3/4Thu🛠️ Patch / updateBug fixes
A round of bug fixes. Thanks again for all the comments and support! - Attacking the first Troll while he runs away no longer has him freeze. - Throwing a dagger at the Krilt Shaman while far away now…
February 2021
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2/26Fri📢 AnnouncementVideo: Group fight combat techniques
Hey everyone. Wanted to share this video that Unto dev Stephen recorded recently. It focuses on group fights, and is essential viewing for anyone looking to improve their success rate against multiple…
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2/1Mon🛠️ Patch / updateUpdate - Damage, Vulnerability and Light
A few gameplay tweaks. Thanks for all the feedback, play throughs and comments. Greatly appreciated! DAMAGE + VULNERABILITY You no longer take extra damage based on vulnerability. However, all opponen…
December 2020
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12/31Thu🛠️ Patch / updateUPDATE - Tweaks and tuning
Hi everyone! Thanks so much for all the feedback, messages, streams and questions. Positive or negative, we appreciate all of it. The update notes are below. Thanks for taking the time to read this :)…
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12/10Thu📢 AnnouncementUnto The End is available now!
The adventure starts here! After four years in the making, Unto The End – the highly anticipated debut project from 2 Ton Studios – has finally arrived. It's available to purchase, download and play r…
November 2020
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11/25Wed📢 AnnouncementRelease date confirmed + new trailer!
Exciting news everyone... Unto The End will be available on Steam from 9th December! To celebrate the announcement, here's a special extended trailer, complete with new gameplay footage and commentary…
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11/14Sat📢 AnnouncementWatch Unto The End gameplay and interview videos from The Escapist Showcase!
Wanted to share Unto The End's appearance in last week's Escapist Showcase event for anyone who may have missed it. There's an overview video with new gameplay footage that includes commentary from Un…
October 2020
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10/7Wed🎉 EventsDev live-stream and AMA happening today!
Steam's Autumn Game Festival kicks off today! To get in the swing of things, Unto The End developer 2 Ton Studios (aka Stephen Danton and Sara Kitamura) will be live-streaming the game for your viewin…
Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.