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The NOexistenceN of Morphean Paradox : The Forest of Silver Shallots

The NOexistenceN of Morphean Paradox : The Forest of Silver Shallots

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🛠️ The NOexistenceN of Morphean Paradox : The Forest of Silver Shallots update history

Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.

Latest update · Oct 9
🛠️ Update Notes
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July 2026

  • 7/8Wed
    📢 Announcement
    The Nonexistence of Morphean Paradox: The Forest of Silver Shallots — Updates

    Dear Adventurers,This update fixes a number of issues affecting gameplay and includes several improvements. Thank you for all your feedback!Critical Fixes (Progression Blockers / Black Screens)· Fixed…

  • 7/2Thu
    📢 Announcement
    Delayed to Later Tonight

    We've run into a minor issue during the build packaging process for today's update. The team is working on it right now.The update is now expected to go live later tonight — we can't confirm an exact …

  • 7/2Thu
    📢 Announcement
    EA Rebuild — Updated Launch Time

    Hi everyone,We're truly sorry. In our final checks before today's launch, we confirmed a few progression-blocking issues that still need work. Launching at 4:00 PM as planned would leave too many of y…

June 2026

  • 6/30Tue
    📢 Announcement
    EA Rebuild — Launch Delayed to July 2, 4:00 PM (GMT+8)

    Hi everyone,During final pre-launch testing, we found a few issues that can block normal progression and interrupt your playthrough. Rather than ship with these problems, we've decided to fix and full…

  • 6/22Mon
    📢 Announcement
    EA Rebuild — Updated Release Date

    Hi everyone,We've decided to push the EA Rebuild update back slightly, from June 24 to June 30.This Rebuild has always been about one thing: getting the writing right. The script now runs over 500,000…

May 2026

  • 5/12Tue
    📢 Announcement
    The Forest of Silver Shallots-May 2026 Development Log

    What We’ve Been Working On (April & May)The primary focus over the past two months has been centered on three core pillars:1.Fixing Underlying Program Structures2.Refactoring the Worldline and Narrati…

Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.