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The Falconeer

The Falconeer

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🛠️ The Falconeer update history

Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.

Latest update · Sep 21
🛠️ a hotfix for the htofix
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September 2026

  • 9/21Mon
    🛠️ Patch / update
    a hotfix for the htofix

    Fixed the map zooming, cuz unity 6 bloody changed scroll wheel calculations.. sigh

  • 9/21Mon
    📢 Announcement
    htofix to prevent the bird from getting stuck on the perch due to bad physics

    A physics reset was missing after a death, respawn would keep the bird stuck to the perch or physics entangled. Now physics is correctly reset after death Also some optimizations and memory leaks fixe…

  • 9/14Mon
    🛠️ Patch / update
    performance fix

    re-fixed the performance issues on the patch and optimized several physics items for better fps overall

  • 9/13Sun
    🛠️ Patch / update
    tiny hotfix

    hotfix to get the water to be the new water

  • 9/13Sun
    🛠️ Patch / update
    small hotfix

    1. ships that spawn as part of an enemy wave , will do so at the nearest routepoint, meaning they will spawn in a legal spot not too far away from their intented location. This was bugged causing ship…

May 2026

  • 5/28Thu
    📢 Announcement
    Wired Productions x Tomas Sala, Once More Unto The Ursee

    Hello everyone!! For over six years, Wired Productions and Tomas Sala have built worlds together.From soaring across the skies of The Falconeer to rebuilding civilisation in Bulwark: Falconeer Chronic…

March 2026

February 2026

  • 2/24Tue
    📢 Announcement
    The ShipShaper NEXTFEST Demo is now live!

    Hello Falconeers! Earlier this month we shared that Tomas had announced his passion project 'ShipShaper'. The demo has been in a soft launch state for the past couple of weeks gathering feedback and c…

  • 2/12Thu
    📢 Announcement
    ShipShaper Demo arrives now!

    Something new arrives, something that is about my love for boats and ships. As you may have noticed , ships play a vital role in the Falconeer, and each ship is unique. Handcrafted little homages to t…

November 2025

  • 11/30Sun
    🛠️ Patch / update
    New bugfixes live on the beta branch

    A new set of bugfixes is ready for testing on the beta branch. go to game properties/betas and select the remaster beta and hotfix branch to get these latest fixes. tuned down first basilicus battletr…

  • 11/26Wed
    🛠️ Patch / update
    Steamdeck compatibility and Linux Proton recognition fixed by Valve

    Hi everyone an update on the Steamdeck verification.For the Remaster I famously removed the linux native build. As I explained I didn't have the pipeline setup for linux anymore and honestly Its been …

  • 11/18Tue
    🛠️ Patch / update
    aiming hotfix on beta

    So folks mentioned some of the following items, so a hotfix is on the beta branch -you can lock much further away-you cannot accidentally lock onto a friendly target when you accidentaly shoot, unless…

  • 11/15Sat
    📢 Announcement
    changes to cloudsave for Steamdeck and readability for steamdeck on beta

    Hi everyone. Global changes today: Your settings and controller bindings will no longer be cloud-synced. This so you can play the falconeer with different controller settings and quality settings on d…

  • 11/13Thu
    🛠️ Patch / update
    rebalance hotfix, reduced microstutter

    Hey a small hotfix is live:I removed some micro stutters when using v-sync, this was apparent when orbiting the camera. Should be smooth nowreduced the Verne capital airship base healthreduced the pir…

  • 11/12Wed
    🛠️ Patch / update
    Controls and aiming hotfix

    So some helpful players brought some very precise feedback on why the aiming and controls weren't clicking. Developer tunnelvision was in full effect here cuz basically the vertical controls weren't t…

Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.