
🛠️ The Falconeer update history
Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.
September 2026
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9/21Mon🛠️ Patch / updatea hotfix for the htofix
Fixed the map zooming, cuz unity 6 bloody changed scroll wheel calculations.. sigh
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9/21Mon📢 Announcementhtofix to prevent the bird from getting stuck on the perch due to bad physics
A physics reset was missing after a death, respawn would keep the bird stuck to the perch or physics entangled. Now physics is correctly reset after death Also some optimizations and memory leaks fixe…
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9/14Mon🛠️ Patch / updateperformance fix
re-fixed the performance issues on the patch and optimized several physics items for better fps overall
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9/13Sun
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9/13Sun🛠️ Patch / updatesmall hotfix
1. ships that spawn as part of an enemy wave , will do so at the nearest routepoint, meaning they will spawn in a legal spot not too far away from their intented location. This was bugged causing ship…
May 2026
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5/28Thu📢 AnnouncementWired Productions x Tomas Sala, Once More Unto The Ursee
Hello everyone!! For over six years, Wired Productions and Tomas Sala have built worlds together.From soaring across the skies of The Falconeer to rebuilding civilisation in Bulwark: Falconeer Chronic…
March 2026
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3/11Wed🛠️ Patch / updateBeta update fixing several issues now available for testing on beta
Hi everyone Time for a maintenance update for the Falconeer, here's the breakdown updated to a newer unity version, should improve performance and compatibilityfixed a fresh game corruption where you …
February 2026
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2/24Tue📢 AnnouncementThe ShipShaper NEXTFEST Demo is now live!
Hello Falconeers! Earlier this month we shared that Tomas had announced his passion project 'ShipShaper'. The demo has been in a soft launch state for the past couple of weeks gathering feedback and c…
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2/12Thu📢 AnnouncementShipShaper Demo arrives now!
Something new arrives, something that is about my love for boats and ships. As you may have noticed , ships play a vital role in the Falconeer, and each ship is unique. Handcrafted little homages to t…
November 2025
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11/30Sun🛠️ Patch / updateNew bugfixes live on the beta branch
A new set of bugfixes is ready for testing on the beta branch. go to game properties/betas and select the remaster beta and hotfix branch to get these latest fixes. tuned down first basilicus battletr…
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11/26Wed🛠️ Patch / updateSteamdeck compatibility and Linux Proton recognition fixed by Valve
Hi everyone an update on the Steamdeck verification.For the Remaster I famously removed the linux native build. As I explained I didn't have the pipeline setup for linux anymore and honestly Its been …
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11/18Tue🛠️ Patch / updateaiming hotfix on beta
So folks mentioned some of the following items, so a hotfix is on the beta branch -you can lock much further away-you cannot accidentally lock onto a friendly target when you accidentaly shoot, unless…
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11/15Sat📢 Announcementchanges to cloudsave for Steamdeck and readability for steamdeck on beta
Hi everyone. Global changes today: Your settings and controller bindings will no longer be cloud-synced. This so you can play the falconeer with different controller settings and quality settings on d…
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11/13Thu🛠️ Patch / updaterebalance hotfix, reduced microstutter
Hey a small hotfix is live:I removed some micro stutters when using v-sync, this was apparent when orbiting the camera. Should be smooth nowreduced the Verne capital airship base healthreduced the pir…
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11/12Wed🛠️ Patch / updateControls and aiming hotfix
So some helpful players brought some very precise feedback on why the aiming and controls weren't clicking. Developer tunnelvision was in full effect here cuz basically the vertical controls weren't t…
Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.