🛠️ Streets of Fortuna update history
Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.
August 2026
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8/5Wed📢 AnnouncementFortuna has come a long way: some fresh in-game screenshots
The team is hard at work as I write this, preparing for an internal playtest, which helps us prepare for bigger external playtests. Optimizations are especially tricky for this game, not just because …
June 2026
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6/26Fri📢 AnnouncementWhy are my heretics like this? - Streets of Fortuna Devlog #9
It's Tanya here, Content Designer on Streets of Fortuna! Usually, the locations in Streets of Fortuna are procedurally generated. As you saw with Xin’s last devlog, the environments in Fortuna are usu…
April 2026
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4/29Wed📢 AnnouncementDifferent ways to make an antique city beautiful- Streets of Fortuna Devlog #8
Hi my name is Xin, I'm the art director on Streets of Fortuna. Today I want to share the development process of our environment art. The look of our game is heavily influenced by the setting, which is…
March 2026
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3/10Tue🛠️ Patch / updateThe Cat Update
It’s Brent here, and I’m going to be showing off the cats we recently added to the city. Now, technically, there’s no proof there were tons of cats in Justinian-era Constantinople. But we were at leas…
January 2026
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1/16Fri📢 AnnouncementBehind-the-scenes systems in the trailer!
Hey Fortunans!At the bottom of this post you can see we've made a slightly longer version of the trailer we released last month, showing more of the systems and how they work.There's a few different n…
December 2025
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12/5Fri📢 AnnouncementGameplay Reveal Trailer, Alpha Playtest signup
Attention Fortuna Citizens, Today is an exciting day because we just revealed a brand-new gameplay trailer on the PCGaming Show. It shows off dialogue, crime, survival and stealth features set to a br…
November 2025
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11/6Thu🛠️ Patch / updateHow to kiss NPCs 😘 Streets of Fortuna Dev Update
Tanya here. Today I’d like to talk about how we allow players to build relationships with NPCs, whether it’s friendship or kissing or falling in love. A you may recall, this game simulates thousands o…
October 2025
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10/9Thu🛠️ Patch / updateThe World of Fortuna 🏛 Streets of Fortuna Update
Hey Fortuna Citizens! I’m Tanya, the main world designer and writer for Streets of Fortuna. You might know me from content I wrote and designed in Moon Hunters, Boyfriend Dungeon, The Shrouded Isle, o…
August 2025
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8/8Fri📢 AnnouncementDevlog #5 - Character Generation
Hey everyone! Brent here (lead designer), talking about character generation in a new devlog. You can watch it here: Our goals with character generation are to: 1 - fill the city, so when you’re walki…
July 2025
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7/10Thu📢 AnnouncementWe’ve added female residents to the city
Attention Fortuna Citizens!It’s Alexandra with a very exciting new addition to the game. You may have noticed that all of our player-characters and NPCs in our videos and screenshots have been a varia…
June 2025
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6/10Tue📢 AnnouncementDialog System Preview
Hey everyone,We’ve been posting micro-dev updates in the Kitfox Discord. Brent has been sharing screenshots and day-to-day updates on what the team is working on. And the rest of the devs have also be…
May 2025
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5/29Thu📢 AnnouncementWe went on an Istanbul research trip!
Attention Fortuna Citizens! It’s Alexandra here! Been a while since we’ve done a text post since we’ve been focusing on devlogs and showing off lots of in-progress stuff. You should definitely check t…
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5/7Wed📢 AnnouncementDevlog #4 - Generating the city
Attention Fortuna citizens! Programmer Mehrdad is here to talk about our inspirations for designing the large Constantinople-inspired city and the tools we are using to accomplish such a task. Watch t…
March 2025
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3/27Thu📢 AnnouncementDevlog #3 - Fixing the Fountain Bug
Attention Fortuna Citizens! Our third devlog is here and this time, Programmer Julia is here to talk about fixing a pesky NPC bug. Turns out, when you're simulating 3000 NPCs, there's a lot of silly t…
January 2025
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1/29Wed📢 AnnouncementDevlog #2 - NPC Behaviours & Simulation
Fortuna Citizens! Lead Designer Brent is back with our second Streets of Fortuna devlog, this time about programming NPC behaviours. Fortuna is a city that has simulated people who have their own sche…
Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.
