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Star of Providence

Star of Providence

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🛠️ Star of Providence update history

Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.

Latest update · Aug 1
🛠️ Minor Update - August 1st, 2026
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August 2026

  • 8/1Sat
    🛠️ Patch / update
    Minor Update - August 1st, 2026

    - Changed sprite of Cell Bullets - Adjusted Reaver bullet wobbliness on loops - Fixed and slightly adjusted Pollyp's Hard Mode bullet speeds - Fixed a bug where using the mouse to change certain setti…

July 2026

  • 7/15Wed
    🛠️ Patch / update
    Minor Update - July 14th, 2026

    - Tweak Razor's melee damage a bit more - Fixed an issue with Ringshot Razors in certain lategame boss fights.

  • 7/13Mon
    🛠️ Patch / update
    Minor Update - July 12th, 2026

    Runic Bullets now draw below enemy bullets Made some adjustments to the behaviors of Razors: Their melee range has been increased Their melee damage has been reduced (technically a bug fix) Their mele…

  • 7/11Sat
    🛠️ Patch / update
    July 10, 2026 Hotfix

    - Fixed a crash involving Homing Ringshot Razors - Fixed Chaos Ship weapons being disabled during the penultimate boss of the final trial.

  • 7/7Tue
    🛠️ Patch / update
    Hotfix - July 6th, 2026

    - Fixed an issue which could occur on loading the game with no save file if system language is set to Japanese or Chinese.

June 2026

  • 6/7Sun
    🛠️ Patch / update
    Update - June 6th, 2026

    Major change: Armsmaster will now find two weapon troves on each of floors 1, 3, and 5. Armsmaster can also use ammo from their secondary weapon to open shortcuts, secret rooms, and crates, in situati…

May 2026

  • 5/25Mon
    🛠️ Patch / update
    Minor update - May 24th, 2026

    -Fixed a localization issue in JP and CN -Increased skully's ammo

  • 5/22Fri
    🛠️ Patch / update
    Minor Update - May 22nd, 2026

    Holy lasers fixed Weird behavior fixed with certain uniques if you rapidly pressed then held fire Fixed skip command for a certain end sequence on controllers Fixed Strafing OFF not working when Aim A…

  • 5/16Sat
    🛠️ Patch / update
    Update - May 2026

    Pulsars (except shotgun, but including erupt) deal about 5% more damageUpped the delay before Crushers become active by 50%Reworked Colonel's Hard Mode opening attack on high loops.Exploit removed whe…

August 2025

  • 8/25Mon
    🛠️ Patch / update
    Minor Update - August 24th, 2025

    - Fixed loop counter on end screen - Railguns now charge slightly faster and deal slightly more damage - Fixed a visual issue with Soulfury (unique railgun) and rebalanced it as well

  • 8/23Sat
    🛠️ Patch / update
    Update - August 22nd, 2025

    Changelog: - Special Offer can no longer damage you when spawning - Strange (loop) rooms can spawn again. Whoops! - Identical weapons cannot drop - Warnings disappear when the enemy that created them …

July 2025

  • 7/17Thu
    🛠️ Patch / update
    Update - July 16th, 2025

    - Aim Assist for controllers. - Looped Malice Engines will now correctly get angry if the only other remaining 'enemy' in the room is an Aegis. - Fixed Swarmhosts not firing bullets on certain loops. …

March 2025

  • 3/7Fri
    🛠️ Patch / update
    March 7th Hotfix

    Fixed the runic crash(es) Fixed an issue with the Warden's staff + clones attack.

  • 3/7Fri
    🛠️ Patch / update
    March 6th, 2025 Patch

    Fixed a crash that could occur when switching weapons as Armsmaster while firing a ringshot razor Razor shouldn't crash when you run out of ammo as Chaos Ship, either Prototype Genocide AB active buff…

February 2025

  • 2/28Fri
    🛠️ Patch / update
    February 28th Patch

    Fixed certain destructible bullet spreads not properly marking bullets as destructible and vice-versa. Electromancer's hardmode behaviour no longer scales on loops. Electromancers fire significantly f…

Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.