
🛠️ Pathologic 3 update history
Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.
June 2026
-
6/25Thu🛠️ Patch / updatePain, Difficulty, Shabnak, and Other Topics: A Pathologic 3 Update
Hello everyone!This is Alexander Souslov, producer at Ice-Pick Lodge and game designer of Pathologic 3.The studio has been quiet for a while. We needed a moment to catch our breath. The team had no Ne…
March 2026
-
3/17Tue🛠️ Patch / update v6Update #6
Hi, friends!Update #6 is out. This time we tuned several noticeable things at once: improved a bunch of Mind Palaces, made the interface more flexible (all the way up to toggling the HUD with a single…
-
3/3Tue🛠️ Patch / update v5Update #5
Hi, friends!Update #5 is here. We continue to methodically knock the weirdness out of the game: broken decrees and busted quests, doors that shouldn’t be open, districts you suddenly can’t enter, and …
February 2026
-
2/20Fri🛠️ Patch / update v4Update #4
What is the butterfly effect? It’s a concept from chaos theory: in complex systems, even a tiny event can have unpredictable and huge consequences—somewhere else, at a different time.All of Pathologic…
-
2/12Thu🛠️ Patch / update v11Hotfix #11
Hi, friends!We’re done with Hotfix #11. Most of these changes are about frustration: someone was giving out an unnecessary map marker, someone wasn’t showing up when you expected them, somewhere there…
-
2/7Sat🛠️ Patch / update v10Hotfix #10
Hi, friends!Hotfix #10 is here. In this one, we fixed a few particularly noticeable oddities (like those soldiers in front of the Town Hall), made streamer mode a bit clearer, improved the Casebook UI…
-
2/5Thu🛠️ Patch / update v9Hotfix #9
Hi, friends!Hotfix #9 is here. This time we tackled recipe distribution logic for the child traders, added clearer explanations for a few contentious story situations (that looked like bugs), introduc…
January 2026
-
1/31Sat🛠️ Patch / update v3Update #3
Hi, friends!This is our third major patch. Crucial bits: a lot of fixes to the late-game rations quest and—finally—the ability to ENABLE LARGE DIALOGUE FONT. Also: we sorted out the Haruspex’s English…
-
1/29Thu🛠️ Patch / update v8Hotfix #8
Hi, friends!Hotfix #8 is here! This time we tackled a few important things — from the Stamatins’ performance state on Day 11 and one of the endings, to making sure Eva appears where she was always sup…
-
1/24Sat🛠️ Patch / update v2Update #2
Hi, friends!The second major patch (not a hotfix) is out. We’re continuing to bring quest logic, UI, visuals, and a whole bunch of “little things” back into shape — and in a game like this, little thi…
-
1/21Wed🛠️ Patch / update v7Hotfix #7
Hi, friends!Hotfix #7 is here. In this one, we removed a particularly annoying sound effect, fixed a couple of important story bottlenecks (including ones that could break endings), and we continue ou…
-
1/21Wed🛠️ Patch / update v6Hotfix #6
Hi, friends!We have a tradition: after every release, we give out ice picks (real, physical ice picks, heavy and made of metal) to everyone who helped get the game out the door and doesn’t have one ye…
-
1/17Sat🛠️ Patch / update v1Pathologic 3 Update #1
Hi, friends!This is the game’s first update! Yep — not a hotfix, but a full-on patch. It includes everything we managed to polish up over the past week that didn’t make it into the hotfixes: critical …
-
1/15Thu🛠️ Patch / update v5Hotfix #5
Hi, friends!A new hotfix is here. This time we tweaked several important systems (and a couple of things that were a bit too noticeable — in the most literal sense), and also tackled bugs in quest log…
Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.