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Moonring

Moonring

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🛠️ Moonring update history

Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.

Latest update · Aug 21
🛠️ Build 0.0.958, V 1.0.11 Version 0.0.958
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August 2026

  • 8/21Fri
    🛠️ Patch / update v0.0.958
    Build 0.0.958, V 1.0.11

    We had an issue where piercing attacks leading to death could cause a system-wide malfunction, leading to a blue-screen and blah blah blah. I isolated the problem, and the fix was trivial. Shouldn't g…

December 2025

  • 12/16Tue
    🛠️ Patch / update v1.0.9
    Build 956, Version 1.0.9

    Endgame crash fixedIt's come to my attention that some people did not care for the extended patch notes. It's a minority, and people primarily make comments on sites like this when they don't like thi…

November 2025

  • 11/21Fri
    📢 Announcement
    Moonring DX now on available on Nintendo Switch

    Hi folks, No weird patch notes this time. Just a rather simple announcement. After 6 years of development, 2 years of improvement, and countless hours of making sure the game doesn't fall over or inco…

October 2025

  • 10/31Fri
    🛠️ Patch / update v1.0.8
    V1.0.8 Build 955

    Hi! It's been a while... no, sit down, please. Come now. We don't have to be so formal. We've known each other for a while, and you know I don't really don't value that kind of stiff interaction. It's…

July 2025

  • 7/16Wed
    🛠️ Patch / update v1.0.5
    Build 952, V1.0.5

    I have absolutely no idea what happened here. None. I mean, sometimes coding seems like a discrete, deterministic science, and other times it seems to follow entirely its own horrible logic. People su…

  • 7/10Thu
    🛠️ Patch / update v1.0.4
    Build 951 V 1.0.4 - Nihilism and Light

    There is no hope. It has gone, snuffed out with the most recent inconsequential disappointment, a blackened wick where a flame once flickered with brazen, defiant life. It didn't happen in one day, of…

June 2025

  • 6/18Wed
    🛠️ Patch / update v1.0.3
    Version 1.0.3 - Build 950

    Bug fixes (how are these still coming!) for one spell and the Gamble ability. I'll pop back now and again to fix up things like this which are brought to my atten Penumbra's Factions and Moon Aspects …

  • 6/8Sun
    🛠️ Patch / update v1
    Version 1.0.1. Build 948

    Yes, it's still alive. This is a bug-fix for an old->new game save which - in more professional hands, or even professional flippers - would be labelled a 'Hotfix'. However, I am British, and while it…

April 2025

  • 4/23Wed
    🛠️ Patch / update v1.0.0
    Moonring 1.0.0 - Dedicated to Ken 'Scan' Lilly (1986-2025)

    It's here! Version 1.0.0. What's changed? Not a lot. That's kind of the point. If there were a lot of changes I'd be holding off. But here we are, V1.0.0 at build 947. Well, that's a lie. I wish 947 r…

  • 4/8Tue
    📢 Announcement
    Build 944 - Loot boxes, Microtransactions and a Dead Game

    - Fixed some annoying bugs - Re-added footstep variation I removed due to it slowing down the Switch version (I did it differently this time) No, there are no microtransactions, or loot boxes (hey, ev…

  • 4/5Sat
    📢 Announcement
    Build 943 - Removal of God Monsters

    - Fixed the sad, lonely Events that should not have been sad and lonely - Stopped Lockpicks being referred to as devices suitable for fishing - Made sure that ineffective attacks upon oneself while bl…

  • 4/2Wed
    📢 Announcement
    Build 941 - An Invitation

    Stop invulnerable enemies being affected by Lifedrain Fix Expel so it sucks less (increase damage, increase range to 'all-in-view') Stop player respawning with active Powers Fixed link-attacks breakin…

March 2025

  • 3/28Fri
    🛠️ Patch / update
    Build 940 - Hopeful Fixes for Reports of Instability

    - Archon can now speak again when once his sight was weak - Guards speak their own words, and do not echo those of others - Reports of colours that existeth not, and regions that are beyond knowledge …

  • 3/26Wed
    📢 Announcement
    Build 939 - Fading

    - No more weird fading, as introduced in the last 'patch'. - Slightly altered the volume of footsteps... because This build is for all ye who noticed the fading of parts of the UI when it should not f…

  • 3/25Tue
    📢 Announcement
    Build 938 - Well well well

    Build 938 Massive performance updates Reaper summon now on-par with Lesser Reapers. Sleathen can no longer be affected by a Cross of Force Slam Gift text has been updated Insane followers now refuse t…

Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.