
🛠️ Isle of Reveries update history
Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.
October 2026
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10/9Fri🛠️ Patch / updateSmall Warp update + more
- Save Statues in the overworld now give you an option to Warp to any of the others in the overworld you've interacted with. The item you get later for fast travel still works the same, it just become…
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10/4Sun🛠️ Patch / updateUpdate: Map Screen Overhaul
I've been working for the last two days on completely overhauling the overworld map screen... And that update is now live! Video demonstration at the end.New Features:Place pins (six types)Move a curs…
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10/3Sat📢 AnnouncementComing Soon: World Map Screen Revamp
I've been working all day on completely remaking the world map screen.The new map opens with a visual overview, the same as it currently works. However, rooms you haven't been to are hidden here. You'…
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10/1Thu🛠️ Patch / updateOct 1 teeny tiny update
- Fixed an issue where rafts would stop moving partway through, but only when playing the game at a high framerate.
September 2026
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9/30Wed🛠️ Patch / updateUpdate: Map screen soil icons
- Completing Zelen's sidequest in Verdant Valley will now reveal the locations of all unplanted Goddess Soil spots on the map screen. No action is needed if you already finished the quest, the new ico…
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9/28Mon🛠️ Patch / updateSep 28 update
- Fixed a minor bug in Garden of Ambition that didn't allow you to use potions Dungeon 5 related bug fixes: - Mirror blocks no longer reflect stuff when they're invisible (in lava, in a pit, etc) - Fi…
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9/28Mon📢 AnnouncementBonus Dungeon Added
In Verdant Valley there's a new structure to build called the Hero's Hollow.This is a 100% optional dungeon with a permanent upgrade at the end. If you're currently on your first playthrough, I would …
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9/24Thu🛠️ Patch / updateSep 24 small update
- Fixed a bug where the raft could get stuck against walls. - Adjusted object color-coding for interactible objects. They all had a light beige color to them (throwables, pushables, etc) to denote tha…
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9/24Thu🛠️ Patch / updateSep 23 small update
- Changed the tile you push the color cubes onto to make it a little more clear. It's still blue but looks like the cube now. - Made a small graphical adjustment to the HUD that only me and one other …
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9/22Tue🛠️ Patch / updateSep 22 small update
- Added some additional hint dialogues as to the whereabouts of an optional item: the Power Pogo - For step 5 of the trading sequence, if you're holding the Letter for Clavius, you'll now run into him…
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9/20Sun🛠️ Patch / updateSep 19 - Menu hotfix
- Fixed an issue with the menu where you're able to walk around with it still open by pressing certain buttons, bug was caused by fixing a different bug. I love when that happens.
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9/19Sat📢 AnnouncementJump Slash Updated
Try it out! Lief's new jump slash works with any sword level. Since it's a powerful maneuver, it requires 1 magic to use, just like Lief's tools.Also, a free content update is coming soon. I've been w…
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9/16Wed🛠️ Patch / updateSep 16 small update
- Destroying rocks, pots, mushrooms, etc with an upgraded sword now has the possibility of dropping hearts. Forgot to add that. - Plus a handful of minor bug fixes.
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9/14Mon🛠️ Patch / updateSep 13 small update
- Gated being able to build the Windmill to until it’s required for Zelen’s quest so that you don’t build it in the wrong spot before it’s needed. - Upgraded swords can now cut down mushrooms, pots, r…
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9/12Sat🛠️ Patch / updateSep 11 small update
- Fixed a minor dialogue box visual glitch in the final scene - Fixed a softlock in Garden of Ambition - Added an additional hint for step 4 of the trading sequence - Added a new shortcut in Weeping W…
Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.