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Going Medieval

Going Medieval

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🛠️ Going Medieval update history

Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.

Latest update · Oct 6
🛠️ Experimental Branch Patch (1.2.10) Version 1.2.10
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September 2026

  • 9/7Mon
    📢 Announcement
    Medieval Monday Talk #87 - More Events

    Greetings, medievalists!Last time, we talked about hiring help. This time, let’s talk about some other events we are working on.One thing we want to improve is the feeling that the world around your s…

  • 9/1Tue
    📢 Announcement
    Medieval Monday Talk #86 - Hired Hands

    Greetings, medievalists! Let’s talk about help. You know that moment when you decide to build something big? Maybe a church. Maybe a proper castle. Maybe one of those projects that starts with “this w…

August 2026

  • 8/24Mon
    📢 Announcement
    Medieval Monday Talk #85 - Market Manipulation

    Greetings, medievalists!Let’s continue making the factions a bit more diverse. Right now, faction identity is primarily communicated through lore, ideology, relationships and heraldry. So, when it com…

  • 8/17Mon
    📢 Announcement
    Medieval Monday Talk #84 - Diplomatic Deal

    Greetings, medievalists! Did you know there are different factions in the game? Yeah, in our alternative history, where the Black Death destroyed 95% of the population, such world-changing events natu…

Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.