
🛠️ Foundry update history
Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.
October 2026
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10/2Fri📢 AnnouncementDevBlog #113 | Foundry Fridays: Status Report
Hello everyone! For today’s episode I’ll provide a status report on the next FOUNDRY update and respond to the huge amount of feedback we have received on the last blog about how commerce could be imp…
September 2026
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9/18Fri📢 AnnouncementDevBlog #112 | Foundry Fridays: The Future Of Commerce
Hello everyone! If you take a look at the past couple blog posts, you’ll get a good overview of what we’re currently working on for the next update(s). I don’t have any date or timelines yet, but I’m …
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9/4Fri📢 AnnouncementDevBlog #111 | Foundry Fridays: Blueprint Ghosts
Hello everyone! Two blog posts ago we shared our first preview of the upcoming blueprint system. We asked for feedback about the gamification of the system and the feedback was almost unanimous in ask…
August 2026
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8/21Fri📢 AnnouncementDevBlog #110 | Foundry Fridays: Lifts & Power
Hello everyone! Welcome back to another FOUNDRY Friday. Today we’re starting with a preview of the upcoming conveyor lifts, and afterwards I am once again asking for your feedback. This time about the…
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8/19Wed📢 AnnouncementSummer is coming to an end...
Summer is coming to an end... I wish I had a duplicator to make another one! Here's to the next one! Oh, and if anyone has seen BB, please tell them to come home. We miss them very much. // Foundry Te…
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8/7Fri📢 AnnouncementDevBlog #109 | Foundry Fridays: Blueprint Preview
Hello everyone! For today’s blog post I’m going to show you work in progress on the blueprint system that we have started working on a while ago. Please be aware that we’re overall pretty early in the…
July 2026
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7/24Fri📢 AnnouncementDevBlog #108 | Foundry Fridays: Conveyor Lifts
Hello everyone! Last week I showed a preview about the way we intend to rework loaders and I’m glad that the feedback was very positive. There were a couple questions and suggestions, and we’ll refine…
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7/10Fri📢 AnnouncementDevBlog #107 | Foundry Fridays: New Loaders
Hello everyone! Welcome back to another FOUNDRY Friday. Today we’re taking a look at a new take on loaders. One of the things we’ve been working on the past months was a re-interpretation of loaders, …
June 2026
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6/26Fri📢 AnnouncementDevBlog #106 | Foundry Fridays: More Work In Progress
Hello everyone! In this FOUNDRY Friday I want to share various improvements of existing features that different team members have been working on. Increased Map Zoom In a previous update we already we…
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6/12Fri📢 AnnouncementDevBlog #105 | Foundry Fridays: Small Assembly Lines
Hello everyone! In today’s FOUNDRY Friday I want to share something we have been experimenting with: Small Assembly Lines. in progress If you played the game for long enough, you have seen our Assembl…
May 2026
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5/29Fri📢 AnnouncementDevBlog #104 | Foundry Fridays: Work in Progress
Hello everyone! Last FOUNDRY Friday I asked about what you’d like to see next for the future, and the amount of responses was (pleasantly) surprising. We often get a lot of feedback in the comments or…
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5/15Fri📢 AnnouncementDevBlog #103 | Foundry Fridays: What's next?
Hello everyone! I’d like to start by thanking everyone who has played the game since Update 4 launched! Feedback has been positive and we’re glad that trains have finally arrived. We’ve been pretty bu…
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5/8Fri🎉 EventsFree weekend & -30% Sale!
Been having your eyes on Foundry but can't make it fit it into your budget? We got you!This weekend FOUNDRY will be free to play until May 11th!Download and play NOW and get your friends who's been a …
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5/4Mon🛠️ Patch / update v4Update 4 Hotfix #2 is now live!
Fixed conveyor models for multiple train related items being invisible. Fix for a rendering issue that could occur if you toggled the construction drone while in the galaxy view. Fix for screen panel …
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5/1Fri📢 AnnouncementDevBlog #102 | Foundry Fridays: A Random Retrospective
Foundry, from an Itch to RealityToday Foundry has Trains, Mega Nuclear Xeno power plants, and hundreds of hours of gameplay. But what has become a sprawling factory simulator, was once just a humble I…
Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.