
Factory Town 2: Paradise
🛠️ Factory Town 2: Paradise update history
Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.
October 2026
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10/3Sat🛠️ Patch / updatePatch Notes 142
New FeaturesNew game modifier: Mega Island. All terrain is generated from the start as one huge island, no terrain needs to be purchased.New game modifier: Flat Top. All terrain is generated with a ma…
September 2026
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9/26Sat🛠️ Patch / updatePatch Notes 141
Hotbar ManagerThe Build Hotbar (bottom center) now has a button you can press to open up a panel that shows all 10 of your available build hotbar slots!This is where the button is:...And it opens this…
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9/23Wed🛠️ Patch / updatePatch Notes 140
New FeaturesAdded Miner Hut - allows 'cultivation' of nearby stones & minerals. Cultivated stones & minerals regenerate at the same speed, but regenerate twice as many resources the next time their re…
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9/22Tue🛠️ Patch / updatePatch Notes 139
Misc ImprovementsBuild and Inventory hotbars can now be displayed simultaneously across the bottom of the screen. If you want to disable them, or revert to the older 'toggle' behavior, those options a…
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9/16Wed🛠️ Patch / updatePatch Notes 138
Visual ImprovementsAt nighttime, the lit windows from buildings have more glow and the light will affect the world around themBuilding lights don’t all turn on at the same time - there is some randomi…
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9/11Fri📢 AnnouncementSteam Deck & Controller support added!
Steam Deck & Controller SupportYou can now play Factory Town 2 comfortably from your couch! Whether you have a Steam Deck or a regular gamepad, the game's input has been overhauled to allow full funct…
August 2026
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8/29Sat🛠️ Patch / updatePatch Notes 136
Mana RechargersThe Shrine buildings have been pretty underpowered, mainly because they fully consume Mana Crystals and those are fairly expensive to make (especially with very high water requirements …
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8/22Sat🛠️ Patch / updatePatch Notes 135
Shopping Balance ChangesPlayers aiming for the Utopia achievement were having difficulty getting 100% happiness for all their villagers. There was always a small handful of workers just slightly unhap…
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8/11Tue🛠️ Patch / updatePatch Notes 134
Fixed bug: Perk Points were not counted correctly in the end game. (Players who had completed mini-volcano quests, then beat the game, were not seeing correct counts of available perk points)Improved …
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8/7Fri🛠️ Patch / updatePatch Notes 133
Animal GrazingPreviously, it was possible to cram unlimited animals in a very tiny space. I think this made animal products much less interesting, because you didn't really have to think about the spa…
July 2026
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7/31Fri🛠️ Patch / updatePatch Notes 132
Patch 132 is now live! Here are the changes:Worker Overview PanelA new "Worker Overview" panel was added (default hotkey: K, but also accessible from the Misc menu in bottom left) that allows you to v…
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7/24Fri🛠️ Patch / updatePatch Notes 131
Auto-Transfer ImprovementsAdded item filter to Auto-Transfer so you can specify which items are transferredAuto-Transfer links can now be established even if the receiving building is elevated relativ…
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7/22Wed🛠️ Patch / updatePatch Notes 130
New Building: DesalinatorA lot of players were having trouble getting enough water to meet their needs. So there is now a new building: Desalinator! It converts Salt Water to regular Water that can be…
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7/19Sun🛠️ Patch / updatePatch Notes 129
Improvements / Bug FixesAdded link to “Getting Started Guide” on home page (English only)When opening the ‘Save As’ dialogue, the text cursor immediately jumps to the file name input field. And when y…
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7/17Fri🛠️ Patch / updatePatch Notes 128
Patch 128 is now on the main branch:ImprovementsChanging the top-level item filter at Markets, Stockpiles, Barns, Crates, Animal Troughs, Harbors, and Catapults will now instruct workers at those buil…
Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.