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Darwinia

Darwinia

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🛠️ Darwinia update history

Official announcements the developer posts on Steam—patches, new content, and events—sorted by date. Click a title to read the full post.

Latest update · Aug 24
🛠️ Darwinia 2.4.1 Version 2.4.1
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August 2026

  • 8/24Mon
    🛠️ Patch / update v2.4.1
    Darwinia 2.4.1

    Mission difficulty is respected again. Your chosen difficulty setting now correctly applies to all normal missions (cutscenes and tutorials excepted). Spirit collection fixes. Spirit Receivers reliabl…

March 2026

  • 3/31Tue
    🛠️ Patch / update v2.4.0
    Darwinia 2.4.0-16 hotfix release

    Bug Fixes Fixed language table corruption after loading a mod. Improved user experience when attempting to load a corrupted mod. Updated ANGLE to pull in some upstream bug fixes.

  • 3/31Tue
    🛠️ Patch / update v2.4.0
    Darwinia 2.4.0-9 hotfix release

    Bug Fixes Fixed a crash on startup for some users caused by the renderer attempting to use an unsupported color format. Fixed mouse scroll wheel not working on macOS and Linux. Fixed shader compilatio…

  • 3/29Sun
    🛠️ Patch / update v2.4.0
    Darwinia 2.4.0 release

    Gameplay Grenades and Triffid Eggs now bounce off buildings (with sound effects) Anthills: smarter about objectives. Ants are sent to clusters of spirits rather than individual distant spirits, and an…

April 2024

  • 4/12Fri
    🛠️ Patch / update v2.3.3
    Darwinia 2.3.3-45 hotfix

    This update contains a major bugfix for the 2.3.3 release. Major changes: Fixed broken music playback. Known issues: macOS: On MacBook Pro 14"/16" with 120Hz displays (or in fact any Mac with > 60Hz d…

  • 4/9Tue
    🛠️ Patch / update v2.3.3
    Darwinia 2.3.3-40 hotfix

    This update contains significant fixes and enhancements since the 2.3.3 release. Major changes: Fixed crashes on macOS versions older than 14.0. Fixed a crash when closing certain level editor and opt…

March 2024

  • 3/6Wed
    🛠️ Patch / update v2.3.3
    Darwinia 2.3.3 release

    This update contains significant fixes and enhancements since the 2.3.2 release. Major changes: The Vulkan renderer now requires a minimum of Vulkan 1.1. If your driver does not support Vulkan 1.1, it…

August 2023

  • 8/28Mon
    🛠️ Patch / update v2.3.2
    Darwinia 2.3.2 release

    This update contains fixes and enhancements since the 2.3.1 release. Major changes: Added a native OpenGL ES rendering backend. Fixed a crash triggered by entering/leaving levels several times. Fixed …

December 2022

  • 12/2Fri
    🛠️ Patch / update v2.3.1
    Darwinia 2.3.1 release

    This update contains fixes and enhancements since the 2.3.0-25 release. Major changes: Armour will now try to avoid collisions with buildings, and will not allow deploying gun turrets too close to oth…

November 2022

  • 11/13Sun
    🛠️ Patch / update v2.3.0
    Darwinia 2.3.0-25 hotfix release

    This update contains some urgent fixes for bugs introduced in the 2.3.0 release. Major changes: FIxed a heap corruption bug that was causing numerous other difficult-to-analyze failures. Fixed a crash…

  • 11/13Sun
    🛠️ Patch / update v2.3.0
    Darwinia 2.3.0 release

    There have been several changes since the previous release, v2.2.0-296. Major changes: Vulkan/Metal: Multi-sampling Antialiasing (MSAA) performance is dramatically improved on some systems. When suppo…

June 2022

  • 6/9Thu
    🛠️ Patch / update v2.2.0
    Darwinia 2.2.0-296 hotfix release

    Changes since 2.2.0-292: macOS: Fix landscape render on Vulkan (MoltenVK) backend. Removed some unused and buggy features in the shader preprocessing code. Updated ANGLE and MoltenVK.

  • 6/7Tue
    🛠️ Patch / update v2.2.0
    Darwinia 2.2.0-292 bugfix release

    Changes since 2.2.0-169: Vulkan: when vsync is disabled, Darwinia will use the "mailbox" present mode if available. This presentation mode does not block on vsync but also does not have tearing. You w…

May 2022

  • 5/3Tue
    🛠️ Patch / update v2.2.0
    Darwinia 2.2.0-169 bugfix release

    Changes since 2.2.0-138: Armour units will now prioritize movement orders over collision avoidance Armour units will no longer sometimes fly into orbit when reaching their destination Spider animation…

April 2022

  • 4/26Tue
    🛠️ Patch / update v2.2.0
    Darwinia 2.2.0-138 bugfix release

    Game fixes: Armour collision is now more reasonable, and armour units should now follow orders immediately even when doing collision avoidance. Failure to resume audio after alt-tabbing back into the …

Source: official Steam announcements (updated every 6–24 hours). Titles and summaries are copyright of the original developers.