Can my PC run it?
Pick your graphics card, processor, and memory to instantly see which games will run and which need lower settings.
Your PC
GTX 650
1,190 smooth
3,211 playable
282 barely
4,653 can't run
ℹ️ Only the parts you filled in are compared—the more complete, the more accurate.
Sonic the Hedgehog
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
A.N.N.E.
Minimum: 🎮 HD 7750 · 🧠 2.2 GHz processor · 💾 2 GB
🚀 Smooth
Sonic the Hedgehog 2
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Space Overlords
Minimum: 🎮 512 MB 顯示記憶體的顯示卡 · 🧠 Dual-core processor · 💾 2 GB
🚀 Smooth
Color Guardians
Minimum: 🎮 Intel HD 4000 (integrated) · 🧠 Intel Core 2 Duo · 💾 2 GB
🚀 Smooth
Raiden IV x Mikado Remix
Minimum: 🧠 Intel Core 2 Duo · 💾 4 GB
🚀 Smooth
Streets of Rage 2
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Streets of Rage
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Pipe Mania
Minimum: 🎮 128 MB 顯示記憶體的顯示卡 · 💾 1 GB
🚀 Smooth
Grimsfield
Minimum: 🎮 Intel HD 3000 / 2500 (integrated) · 🧠 Dual-core processor · 💾 2 GB
🚀 Smooth
Shining Force
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Comix Zone
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Sonic 3D Blast
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
ガンスターヒーローズ
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Altered Beast
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Dr. Robotnik's Mean Bean Machine
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Shining Force II
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Golden Axe II
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Virtua Fighter 2
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Ecco the Dolphin
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Shapes and Columns
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Alien Soldier
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
VectorMan
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Ristar
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Fatal Labyrinth
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Streets of Rage 3
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Crack Down
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Bio-Hazard Battle
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
Sonic the Hedgehog: Spinball
Minimum: 🎮 32 MB 顯示記憶體的顯示卡
🚀 Smooth
How it works: based on Steam's official PC minimum / recommended requirements, we convert graphics cards and processors into performance tiers and compare them. Actual performance also depends on resolution, drivers, and cooling—for reference only.