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The Falconeer

The Falconeer

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🛠️ The Falconeerのアップデート履歴

開発元がSteamで公開した公式告知(パッチ、新コンテンツ、イベント)を時系列でまとめています。タイトルをクリックすると全文を読めます。

最新のアップデート · 9月21日
🛠️ a hotfix for the htofix
🔔 上の「フォロー」を押すと、アップデート時に通知が届きます。

2026年9月

  • 9/21月
    🛠️ パッチ / アップデート
    a hotfix for the htofix

    Fixed the map zooming, cuz unity 6 bloody changed scroll wheel calculations.. sigh

  • 9/21月
    📢 お知らせ
    htofix to prevent the bird from getting stuck on the perch due to bad physics

    A physics reset was missing after a death, respawn would keep the bird stuck to the perch or physics entangled. Now physics is correctly reset after death Also some optimizations and memory leaks fixe…

  • 9/14月
    🛠️ パッチ / アップデート
    performance fix

    re-fixed the performance issues on the patch and optimized several physics items for better fps overall

  • 9/13日
    🛠️ パッチ / アップデート
    tiny hotfix

    hotfix to get the water to be the new water

  • 9/13日
    🛠️ パッチ / アップデート
    small hotfix

    1. ships that spawn as part of an enemy wave , will do so at the nearest routepoint, meaning they will spawn in a legal spot not too far away from their intented location. This was bugged causing ship…

2026年5月

  • 5/28木
    📢 お知らせ
    Wired Productions x Tomas Sala, Once More Unto The Ursee

    Hello everyone!! For over six years, Wired Productions and Tomas Sala have built worlds together.From soaring across the skies of The Falconeer to rebuilding civilisation in Bulwark: Falconeer Chronic…

2026年3月

2026年2月

  • 2/24火
    📢 お知らせ
    The ShipShaper NEXTFEST Demo is now live!

    Hello Falconeers! Earlier this month we shared that Tomas had announced his passion project 'ShipShaper'. The demo has been in a soft launch state for the past couple of weeks gathering feedback and c…

  • 2/12木
    📢 お知らせ
    ShipShaper Demo arrives now!

    Something new arrives, something that is about my love for boats and ships. As you may have noticed , ships play a vital role in the Falconeer, and each ship is unique. Handcrafted little homages to t…

2025年11月

  • 11/30日
    🛠️ パッチ / アップデート
    New bugfixes live on the beta branch

    A new set of bugfixes is ready for testing on the beta branch. go to game properties/betas and select the remaster beta and hotfix branch to get these latest fixes. tuned down first basilicus battletr…

  • 11/26水
    🛠️ パッチ / アップデート
    Steamdeck compatibility and Linux Proton recognition fixed by Valve

    Hi everyone an update on the Steamdeck verification.For the Remaster I famously removed the linux native build. As I explained I didn't have the pipeline setup for linux anymore and honestly Its been …

  • 11/18火
    🛠️ パッチ / アップデート
    aiming hotfix on beta

    So folks mentioned some of the following items, so a hotfix is on the beta branch -you can lock much further away-you cannot accidentally lock onto a friendly target when you accidentaly shoot, unless…

  • 11/15土
    📢 お知らせ
    changes to cloudsave for Steamdeck and readability for steamdeck on beta

    Hi everyone. Global changes today: Your settings and controller bindings will no longer be cloud-synced. This so you can play the falconeer with different controller settings and quality settings on d…

  • 11/13木
    🛠️ パッチ / アップデート
    rebalance hotfix, reduced microstutter

    Hey a small hotfix is live:I removed some micro stutters when using v-sync, this was apparent when orbiting the camera. Should be smooth nowreduced the Verne capital airship base healthreduced the pir…

  • 11/12水
    🛠️ パッチ / アップデート
    Controls and aiming hotfix

    So some helpful players brought some very precise feedback on why the aiming and controls weren't clicking. Developer tunnelvision was in full effect here cuz basically the vertical controls weren't t…

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