🛠️ Quasimorphのアップデート履歴
開発元がSteamで公開した公式告知(パッチ、新コンテンツ、イベント)を時系列でまとめています。タイトルをクリックすると全文を読めます。
2026年10月
-
10/2金🛠️ パッチ / アップデートHotfix + 35% Off During the Steam Autumn Sale
Mercenaries!We’ve just rolled out a new hotfix with a balance adjustment, several gameplay and mission fixes, localization improvements, and a memory leak fix.Also, starting later today with the begin…
2026年9月
-
9/11金🛠️ パッチ / アップデート v1Hotfix 1.0.4.582s.c4335c5
Fixed: If a perk that grants additional AP was leveled up during a mission, the game continued to calculate the maximum possible AP based on the perk's older level.Fixed: Changes to weapon scatter fro…
-
9/7月🛠️ パッチ / アップデート v1.0.4Patch 1.0.4 - Improved Pathfinding, more QoL and Bugfixes
Patch 1.0.4 is now live!This update improves pathfinding and ally interactions, fixes several achievement and storyline issues, updates a number of perks, and brings another batch of QoL improvements …
2026年8月
-
8/21金🛠️ パッチ / アップデート v1.0.3Patch 1.0.3 - Balance Tweaks, Story Mission Changes & Fixes
Patch 1.0.3Hello, mercenaries!Patch 1.0.3 is now live. This update brings another round of balance adjustments, QoL improvements, controller fixes, story mission tweaks, and bug fixes based on your fe…
-
8/15土🛠️ パッチ / アップデート v1.0.2Patch 1.0.2 - Inventory Sorting, AI Improvements & QoL
Hello, mercenaries!This update brings inventory sorting to all windows, improvements to AI and controls, several balance adjustments, few story fixes, and a large batch of bug fixes.General & QoLNew: …
-
8/7金🛠️ パッチ / アップデート v1.0.1Patch 1.0.1 - Quality of Life and Balance fixes
“Contracts are waiting. But as the saying goes: if honor is not lost, nothing is lost; if honor is lost, everything is lost.” — Francis Reid-DalyHello, mercenaries!First of all, we want to once again …
-
8/4火🛠️ パッチ / アップデート v1Hotfix 1.0.562s.db7e1d8
Fixed: In Robbery missions, target items could spawn with non-full usage number.Fixed: V-Sync didn't limit FPS in windowed modes.Fixed: If a clone was affected by the Gibil's Blackfire pact and moved …
-
8/2日🛠️ パッチ / アップデートQoL and Difficulty Balance Improvements are coming soon!
Hello, mercenaries!Since the release of version 1.0, we have been closely following your reviews, discussions, and bug reports. We can see that some interface elements do not explain the game’s mechan…
-
8/1土🛠️ パッチ / アップデート v1Hotfix 1.0.561s.a7d4f0d
Performance: The FPS limit is now set to 120 by default when first launching the game.Balance: Stonecrusher is now Power Armor, all recipes have been adjusted accordingly.Fixed: Components for weapons…
-
8/1土🛠️ パッチ / アップデート v1.0Quasimorph 1.0 IS OUT NOW!
Quasimorph Is Out Now in 1.0!Greetings, mercenaries!Quasimorph has officially left Early Access and launched in version 1.0.For the next two weeks, the game will be available at a 33% discount.Launch …
-
8/1土🛠️ パッチ / アップデート v1.01.0 PATCHNOTES
Hello, friends!Today, Quasimorph launches into 1.0, which means the default version of the game is finally receiving all the changes we’ve been testing over the past several months.You can find the fu…
2026年7月
-
7/30木📢 お知らせA Pre-Release Message from Magnum Scriptum
Oh boy, folks – 1.0 launches tomorrow!We could get all teary-eyed about the road we’ve traveled and everything we’ve accomplished, but instead, we’d like to talk about the people who are truly accompl…
-
7/24金🛠️ パッチ / アップデート v1.0Quasimorph 1.0 launches in one week! What comes next?
Mercenaries! Quasimorph leaves Early Access and launches in 1.0 on July 31 - just one week from now. This release brings the main campaign to its conclusion, adds multiple story paths and endings, and…
-
7/17金🛠️ パッチ / アップデート v1.0DEVLOG 017: Balance in 1.0
Hello, mercenaries!In just two weeks, on July 31, Quasimorph will leave Early Access and launch in 1.0.When we announced the 1.0 release, we saw a lot of questions about the balance of the release ver…
-
7/1水🛠️ パッチ / アップデート v1.0Quasimorph 1.0 Release on July 31st
Hello, mercenaries. The contract is signed.Quasimorph will launch in version 1.0 on July 31, 2026We have been working toward this moment for almost 6 years, and we are finally ready to draw the line. …
出典:Steam公式告知(6~24時間ごとに更新)。タイトルと概要の著作権は各開発元に帰属します。
