🛠️ Knock on the Coffin Lidのアップデート履歴
開発元がSteamで公開した公式告知(パッチ、新コンテンツ、イベント)を時系列でまとめています。タイトルをクリックすると全文を読めます。
2026年6月
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6/26金📢 お知らせA bundle with Decktamer
Old familiar chthonic weirdnessOn the occasion of the sale, we’ve decided to relaunch our bundle with Decktamer. We all love deckbuilders, roguelikes, and awesome artwork, right? Decktamer is still a …
2026年3月
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3/20金📢 お知らせKOTCL Dev Diaries: Sunny City
Knock, knock, travelers!Today we’re finishing our journey across Midian, and not in any old blind alley, but in the majestic Sunny City, the capital of the elves. Calling it the capital of the elven s…
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3/10火📢 お知らせKOTCL Dev Diaries: Walking with Monsters, Summary
Knock, knock, travelers! While I’ve been keeping the diaries going, we’ve covered quite a distance across the expanses of Midian—traveling not only through space, but through time as well. Today we’ll…
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3/6金📢 お知らせBundle with Deck of Haunts
You wanted a game with Russian language support in the bundle — here it is.As always: dark, atmospheric, roguelike, and deck-building — we don’t keep any others, we’re like that ourselves.And it’s ori…
2026年2月
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2/28土📢 お知らせKOTCL Dev Diaries: Return to Midian
NEWS?We’re working on three projects at the same time:1) the director’s cut of KOTCL2) a script for the new game set in Midian. This second one is only my job for now because I’m your script-writer an…
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2/23月📢 お知らせA bundle with Decktamer
Another dose of chthonic weirdness.Our new bundle is somewhat similar to the previous ones — once again, it’s all about cards and atmosphere — but we’re trying to collaborate with more original projec…
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2/20金📢 お知らせKOTCL Dev Diaries: Diving deeper into narrative design.
Knock, knock, travellers!As I promised, today we’ll be venturing into the tangled jungle of game development.Last time, I talked about the exotic and rarely understood profession of the narrative game…
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2/16月📢 お知らせA bundle with Roots Devour
Check out the stylish bundle with Roots DevourIf I were making a game about a divine mite, it would probably look a lot like Roots Devour: an incredibly dense atmosphere, a deliberately muted color pa…
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2/13金📢 お知らせKOTCL Dev Diaries: narrative design
Knock, knock!Today I’d like to take a little break from KOTCL and from Midian to talk about game development in general and game design in particular. But not just game design—narrative game design.So…
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2/6金📢 お知らせKOTCL Dev Diaries: New Agreement, pt2. The Undercity
Knock-knock, travelers! You read the previous diary log, right? Last time I talked about the above-ground part of New Agreement. Today it’s the under-ground part’s turn. It’s going to be fun and dark.…
2026年1月
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1/30金📢 お知らせKOTCL Dev Diaries: The New Agreement
Knock-knock, travelers!Today’s diary is a themed one, dedicated entirely to the New Agreement. I’d like to tell you more about this most epic and significant location of Midian. But first, a small pol…
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1/23金📢 お知らせKOTCL Dev Diaries: an absolutely ordinary entry.
Knock, knock, travelers!Today, for a change, we’ll have an absolutely ordinary journal entry. Let’s start with feedback.FeedbackApparently you want to learn more about what we’re up to right now. I’ll…
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1/16金📢 お知らせNew Year - New Beginnings
Happy New Year, travelers! Did you miss us?How did you spend your holidays? As for me, I met with my friends and relatives, had guests over and was a guest myself, went to a theater, etc. I had a very…
2025年12月
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12/26金📢 お知らせKOTCL Dev Diaries - the 2025 Wrap-Up!
Knock, Knock, It’s the 2025 Wrap-Up!Have you ever done this?—I mean, wrapping up the year isn’t simply an excuse for another post—it’s a good opportunity to reflect on everything you’ve done, and comm…
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12/20土🎉 イベントWinter sale
Have you already figured out how you’ll be celebrating New Year and Christmas? Personally, I’m going to a rock concert. Just kidding. I traditionally celebrate New Year at home with my family, and on …
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