🛠️ HUMANKINDのアップデート履歴
開発元がSteamで公開した公式告知(パッチ、新コンテンツ、イベント)を時系列でまとめています。タイトルをクリックすると全文を読めます。
2026年8月
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8/26水🛠️ パッチ / アップデートCassandra Update
Hey everyone!As a celebration of the announcement of HUMANKIND™ 2, we wanted to give players 2 additional personas completely free:Cassandra, Apollo's priestessBlessed with the gift of prophecy by Apo…
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8/26水📢 お知らせHumankind™ 2 Revealed - Coming 2027
HUMANKIND 2 is (as the title might suggest) Amplitude Studios' second foray into the historical turn-based strategy game genre. Lead your people through history, from ancient times to the Modern Age. …
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8/24月🎉 イベントCelebrating 5 Years of Humankind: Past, Present, and Future
It has been just over five years since the release of our first historical strategy game, HUMANKIND™, and just over 7 since we first revealed it. Thanks to all of you who have been supporting us over …
2026年5月
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5/12火🛠️ パッチ / アップデート v1.30.4814[1.30.4814] "War in the Pacific" AI Hotfix
\ "War in the Pacific" AI HotfixAI FixesFixed an issue with AI taking too long to take its combat turns
2026年4月
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4/29水🛠️ パッチ / アップデートWar in the Pacific Scenario and AI Patch
Hey everyone,We are proud to release a new Scenario for Humankind: The War in the Pacific Scenario. This scenario is based on Operation Cartwheel, the campaign for the Solomon Islands during World War…
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4/22水📢 お知らせWar in the Pacific Scenario Beta
Hey everyone, At Amplified a few weeks ago, we gave you a first glimpse of a new Humankind scenario our designer Noah has been working on: War in the Pacific. We chose this theme because the Community…
2026年1月
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1/30金📢 お知らせSneak Peek: War in the Pacific Scenario
Today we want to give you a little early look at the new Humankind scenario we are working on.Last summer, we asked you all to vote on which era you would like to see for the new scenario, and the ove…
2025年11月
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11/27木🛠️ パッチ / アップデート v1.29.4742"Freyja" Religion Balancing Hotfix - Version 1.29.4742
Gameplay AdditionsAdded "exclusive Tenets" option in the new game screenUI and LocalizationImproved tooltip distinction of State-Religion Effects versus Territory EffectsRephrased Raise Monuments, Sus…
2025年10月
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10/27月🛠️ パッチ / アップデート v1.29.4732Freyja Hotfix - Version 1.29.4732
FIXESAdded missing localizationFixed issue where picked tenets were not displayed after loading a gameFixed issue where the wrong Faith was displayed in the the All Cities panelKNOWN ISSUESThe mod too…
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10/14火🛠️ パッチ / アップデート v1Freyja Hotfix #1
Humankind Version 1.29.4721 - "Freyja" Religion ChangesGeneral ChangesTenets are no longer exclusive: multiple religions can share the same tenetsADDED -2 Stability per non-State Religion FollowerCHAN…
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10/8水🛠️ パッチ / アップデートFreyja Update - Religion Rebalance
Hey everyone, If you’ve played Humankind since last Friday, you may have noticed a few things are different than they were just after the Dante update, particularly concerning the faith of your peopl…
2025年5月
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5/27火🛠️ パッチ / アップデート v1.0.28.4665[1.0.28.4665] "Dante Update" Version Notes
CHANGES & ADDITIONS Added a new "Dante" AI Persona. Added food consumption on armies, meaning: Army Food Consumption is taken from cities based on their size. Nomads and Mounted Nomads do not consume …
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5/27火🛠️ パッチ / アップデートDante Update Out Now
Hey everyone, The Dante Update for Humankind is out now! This Update brings the new Dante persona, but also unlocks numerous old customization items (from symbols to avatars) for all players. Thanks t…
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5/16金🛠️ パッチ / アップデートDante Update Beta Available Now
Hey everybody, You may remember that during our last Amplified, our whole community together unlocked several stretch goals, including a new Humankind persona of Dante, author of the Divine Comedy. Af…
2025年2月
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2/20木🛠️ パッチ / アップデート v1.0.28.4623Achilles Update - Hotfix (v1.0.28.4623)
Fix for AIs not advancing out of the neolithic Fix for AI not surrendering* Fixed The Other Capital Punishment civic still giving stability on exploitations Fixed a localization error with the Force S…
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