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HUMANKIND

HUMANKIND

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🛠️ HUMANKIND 更新紀錄

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最近一次更新 · 8月26日
🛠️ Cassandra Update
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2026 年 8 月

  • 8/26三
    🛠️ 修補 / 更新
    Cassandra Update

    Hey everyone!As a celebration of the announcement of HUMANKIND™ 2, we wanted to give players 2 additional personas completely free:Cassandra, Apollo's priestessBlessed with the gift of prophecy by Apo…

  • 8/26三
    📢 公告
    Humankind™ 2 Revealed - Coming 2027

    HUMANKIND 2 is (as the title might suggest) Amplitude Studios' second foray into the historical turn-based strategy game genre. Lead your people through history, from ancient times to the Modern Age. …

  • 8/24一
    🎉 活動
    Celebrating 5 Years of Humankind: Past, Present, and Future

    It has been just over five years since the release of our first historical strategy game, HUMANKIND™, and just over 7 since we first revealed it. Thanks to all of you who have been supporting us over …

2026 年 5 月

2026 年 4 月

  • 4/29三
    🛠️ 修補 / 更新
    War in the Pacific Scenario and AI Patch

    Hey everyone,We are proud to release a new Scenario for Humankind: The War in the Pacific Scenario. This scenario is based on Operation Cartwheel, the campaign for the Solomon Islands during World War…

  • 4/22三
    📢 公告
    War in the Pacific Scenario Beta

    Hey everyone, At Amplified a few weeks ago, we gave you a first glimpse of a new Humankind scenario our designer Noah has been working on: War in the Pacific. We chose this theme because the Community…

2026 年 1 月

  • 1/30五
    📢 公告
    Sneak Peek: War in the Pacific Scenario

    Today we want to give you a little early look at the new Humankind scenario we are working on.Last summer, we asked you all to vote on which era you would like to see for the new scenario, and the ove…

2025 年 11 月

  • 11/27四
    🛠️ 修補 / 更新 v1.29.4742
    "Freyja" Religion Balancing Hotfix - Version 1.29.4742

    Gameplay AdditionsAdded "exclusive Tenets" option in the new game screenUI and LocalizationImproved tooltip distinction of State-Religion Effects versus Territory EffectsRephrased Raise Monuments, Sus…

2025 年 10 月

  • 10/27一
    🛠️ 修補 / 更新 v1.29.4732
    Freyja Hotfix - Version 1.29.4732

    FIXESAdded missing localizationFixed issue where picked tenets were not displayed after loading a gameFixed issue where the wrong Faith was displayed in the the All Cities panelKNOWN ISSUESThe mod too…

  • 10/14二
    🛠️ 修補 / 更新 v1
    Freyja Hotfix #1

    Humankind Version 1.29.4721 - "Freyja" Religion ChangesGeneral ChangesTenets are no longer exclusive: multiple religions can share the same tenetsADDED -2 Stability per non-State Religion FollowerCHAN…

  • 10/8三
    🛠️ 修補 / 更新
    Freyja Update - Religion Rebalance

    ​Hey everyone, If you’ve played Humankind since last Friday, you may have noticed a few things are different than they were just after the Dante update, particularly concerning the faith of your peopl…

2025 年 5 月

  • 5/27二
    🛠️ 修補 / 更新 v1.0.28.4665
    [1.0.28.4665] "Dante Update" Version Notes

    CHANGES & ADDITIONS Added a new "Dante" AI Persona. Added food consumption on armies, meaning: Army Food Consumption is taken from cities based on their size. Nomads and Mounted Nomads do not consume …

  • 5/27二
    🛠️ 修補 / 更新
    Dante Update Out Now

    Hey everyone, The Dante Update for Humankind is out now! This Update brings the new Dante persona, but also unlocks numerous old customization items (from symbols to avatars) for all players. Thanks t…

  • 5/16五
    🛠️ 修補 / 更新
    Dante Update Beta Available Now

    Hey everybody, You may remember that during our last Amplified, our whole community together unlocked several stretch goals, including a new Humankind persona of Dante, author of the Divine Comedy. Af…

2025 年 2 月

  • 2/20四
    🛠️ 修補 / 更新 v1.0.28.4623
    Achilles Update - Hotfix (v1.0.28.4623)

    Fix for AIs not advancing out of the neolithic Fix for AI not surrendering* Fixed The Other Capital Punishment civic still giving stability on exploitations Fixed a localization error with the Force S…

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