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开发商在 Steam 发布的官方公告:修补档、新内容与活动,依时间整理。点标题看完整内容。

最近一次更新 · 10月6日
🛠️ Stellaris 4.5.2 released [checksum 9776] 版本 4.5.2
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2026 年 10 月

  • 10/6二
    🛠️ 修补 / 更新 v4.5.2
    Stellaris 4.5.2 released [checksum 9776]
    ✨ AI 重点整理
    • Stellaris 4.5.2「Cygnus」热修补版于 2026-10-06 在 Steam、GOG 与 Microsoft Store 发布,添加功能为驯服或击杀 Toxic God 的 Nomadic Knights of the Toxic God 可用 Arkships 将 Toxic Terraforming Candidates 净化为可居住星球。
    • 防御平台独立出各自的武器/防御偏好政策并移除星堡 strike craft 武器偏好政策,同时为游牧帝国添加 Weapon Preferences (Arkships) 与 Defense Preferences (Waystations) 政策,初始的 Fleet Doctrine 与偏好政策改为依帝国预设偏好加权随机。
    • 平衡调整包括:Operational Reserves 的 Conserve 方针改为专家职业效率 -50%、装甲的能源与合金维护费降为同阶护盾的水准(原为两倍)、Maulers 速度略降、Franchising Civic 提出附庸要求时可无视 Opinion、Trust 与 Embassy 条件。
    • Pilot Project 加成改为仅适用于 Cyborg Pops,并调整为菁英 +15%、专家 +7.5%、劳工 +10%、全体 +5%;Fire Cult、Experiment Engineers 以及 Covenant with the Cradle of Souls 与 Whisperers in the Void 的 Telepaths 产出也有数值调整。
    • 修正 Knights of the Toxic God 起源的多项问题,包含抵达 Toxic God 星系后可定居并保留 Order's Keep 与骑士、失去 Order's Keep Arkship 后不再卡关,以及起源提示与 Sol 开局额外月球的命名。
    • 其他修正涵盖为已提升物种选择的伦理确实套用、Fallen Empires 重复对 Synth Queen 宣战、Arkships 舰船组件未计入维护费、星堡武器与防御政策在关闭舰船自动设计时失效、舰队因舰船飘出射程而永久锁定战斗,以及 Imperious Architecture 与生物舰 living metal 装甲等问题。
    由 AI 依官方公告整理,可能有疏漏或翻译不精确,请以官方公告原文为准。

    Hello Stellaris Community! Stellaris 4.5.2 "Cygnus" has now released on Steam, GOG and Microsoft store. Thanks to everyone who submitted bug reports during the hotfix period. Your bug reports go a lon…

  • 10/1四
    🛠️ 修补 / 更新 v4.5.2
    Stellaris Dev Diary #434 - 4.5.2 'Cygnus' Tentative Patch Notes
    ✨ AI 重点整理
    • Stellaris 4.5.2 为暂定更新内容,开发日志指出部分以预留斜体标示的项目仍在制作中,目标是在发布时完成;公告文字在结尾处中断。
    • 添加功能:驯服或击杀 Toxic God 的 Nomadic Knights of the Toxic God,现在可用 Arkships 将 Toxic Terraforming Candidates 净化为可居住世界。
    • 政策调整:防御平台独立成各自的武器与防御偏好政策并移除星际基地攻击机武器偏好;添加游牧帝国专用的 Weapon Preferences (Arkships) 与 Defense Preferences (Waystations),初始偏好改为随机。
    • 平衡性调整:Armor 的能源与合金维护费改为与同阶护盾相同,Maulers 基础速度由 160 降为 140,Operational Reserves 的 Conserve 改为 -50% Specialist Job Efficiency。
    • Pilot Project 加成只适用于 Cyborg Pops,并改为 Elites +15%、Specialists +7.5%、Workers +10%、全体 +5%。
    • Fire Cult、Experiment Engineers 与 Covenant 相关加成也有调整,例如 Experiment Engineers 每种研究产出由 2 降为 1,Whisperers in the Void 的 Telepaths 每阶研究产出由 1.5 降为 1。
    由 AI 依官方公告整理,可能有疏漏或翻译不精确,请以官方公告原文为准。

    by Alfray StrykeHey folks, unfortunately Eladrin's been off ill this week, so we don’t have a full Dev Diary for this week. However I do have tentative patch notes for the 4.5.2 patch to share with yo…

2026 年 9 月

  • 9/24四
    🛠️ 修补 / 更新 v4.5.1
    Stellaris 4.5.1 released (checksum 358e)

    by EladrinHello, Stellaris community! We've updated Steam and GoG with a hotfix to address a few important issues. MS will follow as soon as it is possible. 4.5.1 ‘Cygnus’ Hotfix Release Notes​Balance…

  • 9/22二
    🛠️ 修补 / 更新 v4.5
    Stellaris 4.5 "Cygnus" now available!

    Hello Stellaris Community, We’re pleased to announce that the 4.5 “Cygnus” update is now available! Before we dive into what’s included in this update, we want to talk about who put it there. Of the 5…

  • 9/17四
    🛠️ 修补 / 更新 v4.5
    Stellaris Dev Diary #433 - 4.5 'Cygnus' Preliminary Release Notes

    by EladrinThe Stellaris 4.5 ‘Cygnus’ Open Beta is drawing to a close, and we’re currently building a release candidate.We’ve temporarily pulled Exclusive Harvesting Rights from 4.5 - your feedback fro…

  • 9/10四
    🛠️ 修补 / 更新 v4.5
    Stellaris Dev Diary #432 - Yet More About 4.5 'Cygnus'

    by EladrinHello everyone, I’m back this week, though it’ll be a relatively short one. Last week Alfray mentioned that I might be ready to share information about the 4.5 ‘Cygnus’ release date, but I’m…

  • 9/3四
    🛠️ 修补 / 更新 v4.5
    Stellaris Dev Diary #431 - 4.5 'Cygnus' Development Continues to Continue

    by Alfray StrykeHey folks, I’m taking over for Eladrin this week since he’s swamped with meetings and I got voluntold for Dev Diary Duty. The final 4.5 build isn't ready to ship, but we did push an Op…

2026 年 8 月

  • 8/27四
    🛠️ 修补 / 更新 v4.5
    Stellaris Dev Diary #430 - 4.5 ‘Cygnus’ Development Continues

    by EladrinWe have another update to the 4.5 ‘Cygnus’ Open Beta planned for today! 4.5 Update 7 contains fixes for Nascent Stage (again), some AI updates, and more.Stellaris 4.5 ‘Cygnus’ Open Beta Upda…

  • 8/13四
    🛠️ 修补 / 更新 v4.5
    Stellaris 4.5 'Cygnus' Open Beta Update 5 (bc43)

    by EladrinHello everyone! We've updated the 4.5 Open Beta branch with some improvements.Stellaris 4.5 'Cygnus' Open Beta Update 5 Release NotesFeature​Flag emblems are now correctly centered within th…

2026 年 7 月

  • 7/15三
    🛠️ 修补 / 更新 v4.5
    Stellaris 4.5 'Cygnus' Open Beta Update 4 (e6fd)

    by EladrinHello everyone! We've got a couple more fixes in today's 4.5 Open Beta update: Stellaris 4.5 'Cygnus' Open Beta Update 4Bugfix​Fixed Precursor dig sites (Vultaum, Yuht, First League, Irassia…

  • 7/10五
    🛠️ 修补 / 更新 v4.5
    Stellaris 4.5 'Cygnus' Open Beta Update 3 (aa56)

    by EladrinHappy Friday! We've updated the stellaris_test_4.5 branch again today, and added a rollback branch (stellaris_test_4.5_rollback) just in case, since this one modified a few hundred events. S…

数据源:Steam 官方公告(每 6~24 小时更新)。标题与摘要版权属于原开发商。