As a spinoff, Brotherhood of Steel's gameplay greatly differs from that of other Fallout games. The gameplay is linear, not open-world. Instead of being able to travel freely across a broad world full of places and events as in other Fallout games, the player is confined to one location at a time. Previously visited locations cannot be visited again, and new locations can only be discovered by advancing the story. There are 50 distinct zones of varying size in Brotherhood of Steel.
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《Fallout: Brotherhood of Steel》是一款由 Interplay 开发的RPG、动作、Hack & Slash 游戏,2004 年发售,可以在 PlayStation 2、Xbox 上游玩。
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