Like the original Salamander, and as opposed to the Life Force releases, Salamander 2 abandons the selection-bar based power-up system, in favor for a simplified system that focuses on powering weapons up based on specific icons. For example, the player cannot increase his ship speed until a speed icon is picked up; additional speed icons further increase the ship velocity. Several weapons, when additionally upgraded, turn into a 'super' weapon for approximately ten seconds.
- 開発元
- Konami
- 販売元
- Konami
- 発売日
- プラットフォーム
-
PlayStation、アーケード
- ジャンル
- Co-op、シューティング
- プレイモード
- オンライン協力、同じ端末 / ローカルマルチ
- 年齢区分
- 一般
- 価格
- 有料
- クリア時間
- プレイ時間を報告