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Darwinia

Darwinia

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🛠️ Darwinia 更新紀錄

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最近一次更新 · 8月24日
🛠️ Darwinia 2.4.1 版本 2.4.1
🔔 按上方的「追蹤」,推出更新時就會通知你。

2026 年 8 月

  • 8/24一
    🛠️ 修補 / 更新 v2.4.1
    Darwinia 2.4.1

    Mission difficulty is respected again. Your chosen difficulty setting now correctly applies to all normal missions (cutscenes and tutorials excepted). Spirit collection fixes. Spirit Receivers reliabl…

2026 年 3 月

  • 3/31二
    🛠️ 修補 / 更新 v2.4.0
    Darwinia 2.4.0-16 hotfix release

    Bug Fixes Fixed language table corruption after loading a mod. Improved user experience when attempting to load a corrupted mod. Updated ANGLE to pull in some upstream bug fixes.

  • 3/31二
    🛠️ 修補 / 更新 v2.4.0
    Darwinia 2.4.0-9 hotfix release

    Bug Fixes Fixed a crash on startup for some users caused by the renderer attempting to use an unsupported color format. Fixed mouse scroll wheel not working on macOS and Linux. Fixed shader compilatio…

  • 3/29日
    🛠️ 修補 / 更新 v2.4.0
    Darwinia 2.4.0 release

    Gameplay Grenades and Triffid Eggs now bounce off buildings (with sound effects) Anthills: smarter about objectives. Ants are sent to clusters of spirits rather than individual distant spirits, and an…

2024 年 4 月

  • 4/12五
    🛠️ 修補 / 更新 v2.3.3
    Darwinia 2.3.3-45 hotfix

    This update contains a major bugfix for the 2.3.3 release. Major changes: Fixed broken music playback. Known issues: macOS: On MacBook Pro 14"/16" with 120Hz displays (or in fact any Mac with > 60Hz d…

  • 4/9二
    🛠️ 修補 / 更新 v2.3.3
    Darwinia 2.3.3-40 hotfix

    This update contains significant fixes and enhancements since the 2.3.3 release. Major changes: Fixed crashes on macOS versions older than 14.0. Fixed a crash when closing certain level editor and opt…

2024 年 3 月

  • 3/6三
    🛠️ 修補 / 更新 v2.3.3
    Darwinia 2.3.3 release

    This update contains significant fixes and enhancements since the 2.3.2 release. Major changes: The Vulkan renderer now requires a minimum of Vulkan 1.1. If your driver does not support Vulkan 1.1, it…

2023 年 8 月

  • 8/28一
    🛠️ 修補 / 更新 v2.3.2
    Darwinia 2.3.2 release

    This update contains fixes and enhancements since the 2.3.1 release. Major changes: Added a native OpenGL ES rendering backend. Fixed a crash triggered by entering/leaving levels several times. Fixed …

2022 年 12 月

  • 12/2五
    🛠️ 修補 / 更新 v2.3.1
    Darwinia 2.3.1 release

    This update contains fixes and enhancements since the 2.3.0-25 release. Major changes: Armour will now try to avoid collisions with buildings, and will not allow deploying gun turrets too close to oth…

2022 年 11 月

  • 11/13日
    🛠️ 修補 / 更新 v2.3.0
    Darwinia 2.3.0-25 hotfix release

    This update contains some urgent fixes for bugs introduced in the 2.3.0 release. Major changes: FIxed a heap corruption bug that was causing numerous other difficult-to-analyze failures. Fixed a crash…

  • 11/13日
    🛠️ 修補 / 更新 v2.3.0
    Darwinia 2.3.0 release

    There have been several changes since the previous release, v2.2.0-296. Major changes: Vulkan/Metal: Multi-sampling Antialiasing (MSAA) performance is dramatically improved on some systems. When suppo…

2022 年 6 月

  • 6/9四
    🛠️ 修補 / 更新 v2.2.0
    Darwinia 2.2.0-296 hotfix release

    Changes since 2.2.0-292: macOS: Fix landscape render on Vulkan (MoltenVK) backend. Removed some unused and buggy features in the shader preprocessing code. Updated ANGLE and MoltenVK.

  • 6/7二
    🛠️ 修補 / 更新 v2.2.0
    Darwinia 2.2.0-292 bugfix release

    Changes since 2.2.0-169: Vulkan: when vsync is disabled, Darwinia will use the "mailbox" present mode if available. This presentation mode does not block on vsync but also does not have tearing. You w…

2022 年 5 月

  • 5/3二
    🛠️ 修補 / 更新 v2.2.0
    Darwinia 2.2.0-169 bugfix release

    Changes since 2.2.0-138: Armour units will now prioritize movement orders over collision avoidance Armour units will no longer sometimes fly into orbit when reaching their destination Spider animation…

2022 年 4 月

  • 4/26二
    🛠️ 修補 / 更新 v2.2.0
    Darwinia 2.2.0-138 bugfix release

    Game fixes: Armour collision is now more reasonable, and armour units should now follow orders immediately even when doing collision avoidance. Failure to resume audio after alt-tabbing back into the …

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